Despite this fault, I still recommend it for those that enjoy exploring, combat, and crafting. ![]() Design cars, tanks and planes from a huge library of blocks. ![]() The game runs just fine even when at the block cap. Explore, build, craft and battle across alien worlds in this physics-based construction sandbox adventure. This makes the game feel more like a demo at times and limits your ability to be imaginative. My only nitpick with this port is it’s block cap being 25,000. For best experience however, I recommend docked for the larger screen, although it’s decent on the go, but expect around 2 Hours of playtime. The controls will feel wired, clunky, and awkward when you start playing but will improve through muscle memory. The load times are generally very good with the longest time being around 30 seconds when starting up the game. So to save me from having to paste the same reply to every thread on. ![]() We get asked about the World Capacity (aka Block Limit) on the Xbox One, PS4 and Switch versions of TerraTech a lot and if we can increase it or remove it entirely. Matt here from Payload Studios and Community Manager for TerraTech. ![]() For a new port for the console, TerraTech runs really well with minimal stutters and lag. Console World Capacity and Co-op Crafting. TerraTech on the Nintendo Switch is definitely a welcoming addition to your game library if you enjoy vehicle building, combat, and TerraTech on the Nintendo Switch is definitely a welcoming addition to your game library if you enjoy vehicle building, combat, and exploration.
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